Simulation and test software gets new features for virtual test driving
At its annual in-house fair “Open House Germany” simulation software vendor IPG Automotive introduced the latest release of CarMaker 12.0. In addition to new tools for scenario parameterization and a new ground truth sensor model, new functionalities for customizing the 3D environment are the main features.
With a new battery model and a new modular powertrain architecture, CarMaker 12.0 is now also suited for hybrid and electric vehicle applications. Users will also benefit from a new ground truth sensor with a variety of data access options. The new function is based on the novel software framework which makes data extraction easier for users. In addition, the user interface has been updated and made more user-friendly. The first available instance of the ground truth sensor will be an optimized version of the line sensor.
Version12.0 also features extended functionalities for scenario parameterization, which improves compatibility with the OpenSCENARIO standard. Maneuver parameterization is now performed within the Scenario Editor.
The new Import & Export functionality helps optimize the new scenario generation, allowing road networks to be subdivided in individual segments and exported separately in the Scenario Editor. These segments can then be imported into other road networks as templates, and combined according to a modular principle. This facilitates generating templates and creating complex road networks.
With the new MovieNX Python API, users can now interact with the 3D environment and automate MovieNX. The HD scenario “Suburban Street” enables testing camera-based systems with high traffic density, a variety of pedestrian models and many every-day traffic obstacles.
In addition to the new CarMaker release, IPG Automotive presented a new product at the event: VIRTO, an app suite offering intuitive access to virtual vehicle development for a large community of design engineers. VIRTO enables development workflows for seamless and traceable simulation, reducing the complexity of simulation in the development of software-defined vehicles.