Voice and video cross-platform mobile engine targets service providers
The TeamSpirit Voice & Video Engine 3.5 include support for all the latest most popular mobile OSs, including Android and iOS, as well as a complete variety of PC browsers. A developer doesn’t need to invest in development of complex digital signal processing, taking into account every peculiarity of the highly fragmented mobile device market. Next-gen Automatic Rate Selection (ARS) technology targets future RCS/IMS/VoLTE services deployments. It relies on the latest Spirit algorithmic innovations and greatly improves video call quality on wireless connections. The new advanced ARS subsystem handles an even more accurate stream adaptation to changing network environments, enabling solid improvements in quality and stability of voice and video services in 3G/4G networks.
The engine supports multi-core CPUs and adds more optimization of software codecs and hardware acceleration to greatly increase the performance (frames per second and resolution) bringing desktop-class video quality to mobile devices. Support for voice calls in background mode, notification APIs (such as timeout on absence of incoming video streams) and other new features allow for the implementation of user-friendly designs. The TeamSpirit Voice & Video Engine 3.5 also support multiple camera sources (multiple streams), recording to and playback from AVI format, DSCP QoS and improved compatibility with third-party terminals, providing a wide range of opportunities for the implementation of value-added features.
TeamSpirit Voice&Video Engine is compatible with RCS-e and VoLTE specifications. It includes resource-efficient voice and video codecs, echo and noise suppression, advanced tools for stream protection and adaptation to changes in network, execution and physical environments. Apart from standard IMS codecs, Spirit offers (IETF RFC 6262) adaptive and error-resilient HD voice coding technology.