Holographic-like video conferencing: a killer app for AR?: Page 3 of 3

March 12, 2019 //By Julien Happich
Holographic-like video conferencing: a killer app for AR?
This year, Mobile World Congress was all about 5G, infrastructure and handsets, getting ready to support data-intensive low-latency VR content wirelessly.

When asked if nreal would work on a 5G capable version of the glasses, Bea was cautious, explaining that the company’s strategy to connect the glass through USB meant it could start selling its product without depending on the mass adoption of 5G by consumers.

“5G will support the next-gen content opportunity, and platforms like this will open the door to the next multibillion dollar business, creating content that people cannot not have” Bea said, referring to AR and VR content providers and application developers such as NextVR, ARvizio and Digital Domain.


The developers' pack includes a computing unit, the
nreal light and a slim touch- and pressure-sensitive
controller.

Nreal has partnered with Qualcomm to make its nreal light glasses cross-platform compatible with smartphones embedded with the Qualcomm SnapdragonTM 855 5G Mobile Platform and Snapdragon XR Optimized. The company will also benefit from Qualcomm ecosystem platform providers, SenseTime and NetEase AR to bring mixed reality content and more AR capabilities to users of its nreal light glasses.

The nreal light are expected to ship in Q3 of 2019 and the startup has put together a developer’s pack including an Android-based development platform built around the Qualcomm Snapdragon 845, with a software development kit available on Unity and Unreal.

nreal light - https://nreal.ai

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Google Glass left behind in AR, says Lux Research

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