Step one: getting in touch with reality
One of the most significant challenges to STEM education is that many edtech resources do not adequately support the reality of the science, technology, engineering, or maths fields. Coding is a popular edtech solution however, the real-world applications extend far beyond this.
As a society, we are becoming increasingly reliant upon robotics – it is undeniably one of the fastest growing sectors, both professionally and economic – and STEM education needs to reflect these advances. With this in mind, it makes sense to integrate robotics into the learning frameworks of K12 education as it not only develops the building blocks in the early stages of learning but provides ample opportunities for scaling up, as students progress.
Step two: to code or not to code?
Coding is undoubtedly a valuable skill for pupils to learn however, the potential that can stem from this knowledge base is exponentially increased when educators move beyond the computer screen.
This, and future generations of students have grown up in the tech age – computers, smart devices, and automation are everywhere they turn however, there is little understanding of how these processes and devices come into their own. They are aware of the final output but not the underlying philosophies or hardware. Re-imaging STEM education is crucial in overcoming this knowledge deficit and hands-on resources like the Boson Starter Kit, are a great place to start.